Package pygsear :: Module Event :: Class QUIT_Event
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Class QUIT_Event

object --+        
         |        
    Sprite --+    
             |    
         Event --+
                 |
                QUIT_Event


Method Summary
  __init__(self, callback, **kwargs)
Initialize a QUIT Event
a new object with type S, a subtype of T __new__(S, ...)
  __repr__(self)
(inherited from Sprite)
  add(self, group)
Add this Event to an EventGroup. (inherited from Event)
  add_internal(self, group)
(inherited from Sprite)
  alive(self)
alive() -> bool ask the life of a sprite (inherited from Sprite)
  call(self, pygame_event, **kwargs)
Perform the callback, if enabled. (inherited from Event)
  disable(self)
Do not allow callbacks to go through. (inherited from Event)
  enable(self)
Allow callbacks to go through. (inherited from Event)
  groups(self)
groups() -> list list used sprite containers (inherited from Sprite)
  kill(self)
kill() end life of sprite, remove from all groups (inherited from Sprite)
  nop(self, ev, **kwargs)
Do nothing. (inherited from Event)
  remove(self, group)
remove(group) remove a sprite from container (inherited from Sprite)
  remove_internal(self, group)
(inherited from Sprite)
  update(self, *args)
(inherited from Sprite)

Method Details

__init__(self, callback, **kwargs)
(Constructor)

Initialize a QUIT Event

The QUIT event is generated when the window close button is clicked.
Parameters:
callback - Function or method to call when the event occurs.
kwargs - Additional parameters that should be passed on to the callback.

__new__(S, ...)

Returns:
a new object with type S, a subtype of T

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