Package pygsear :: Module Drawable :: Class AnimatedImage
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Class AnimatedImage

object --+        
         |        
    Sprite --+    
             |    
      Drawable --+
                 |
                AnimatedImage

Known Subclasses:
AnimatedCursor

Animated sprite using multiple images
Method Summary
  __init__(self, w, filenames, dirname, flipticks, colorkey)
Load multiple ordered images from multiple files.
a new object with type S, a subtype of T __new__(S, ...)
  __repr__(self)
(inherited from Sprite)
  add(self, group)
add(group) add a sprite to container (inherited from Sprite)
  add_internal(self, group)
(inherited from Sprite)
  alive(self)
alive() -> bool ask the life of a sprite (inherited from Sprite)
bool can_see(self, target, blocking_rects_list)
Performs a los (line of sight) check from the center of the source to the center of the target. (inherited from Drawable)
  center(self, x, y, dx, dy)
Align the Drawable in its layer (inherited from Drawable)
  clear(self, surface)
Erase sprite to background (inherited from Drawable)
bool collide(self, other)
return True if this sprite and other sprite overlap. (inherited from Drawable)
Drawable or False collidelist(self, lothers)
return True if this sprite and any in list of others collide. (inherited from Drawable)
List collidelistall(self, lothers)
return True if this sprite and any in list of others collide. (inherited from Drawable)
  direction(self, point)
return the direction from the sprite to a point (inherited from Drawable)
  distance(self, point)
return the distance from the sprite to a point (inherited from Drawable)
  draw(self, surface)
Blit image to layer (inherited from Drawable)
  flip(self)
switch to next image in sequence
  get_position(self)
return a copy of the sprite's position (inherited from Drawable)
  get_size(self)
return size of sprite's rect. (inherited from Drawable)
  groups(self)
groups() -> list list used sprite containers (inherited from Sprite)
  kill(self)
kill() end life of sprite, remove from all groups (inherited from Sprite)
  move(self)
set position to next position on path and flip to next image
  nudge(self, dx, dy)
Move sprite. (inherited from Drawable)
  onscreen(self, slack, **kw)
return True if image is on the screen or layer. (inherited from Drawable)
  pause(self)
stop moving along Path (inherited from Drawable)
  remove(self, group)
remove(group) remove a sprite from container (inherited from Sprite)
  remove_internal(self, group)
(inherited from Sprite)
  runPath(self, frames)
call move() continuously (inherited from Drawable)
  set_crect(self, crect)
set the collision pygame.Rectused for collision checking. (inherited from Drawable)
  set_path(self, path)
set which path to follow (inherited from Drawable)
  set_position(self, location, *args)
Move sprite to location. (inherited from Drawable)
  set_positionRandom(self, slack)
Move sprite to a random location on screen (inherited from Drawable)
  set_size(self, size)
Set size of sprite's rect. (inherited from Drawable)
  solid(self, other, move_both)
move sprite so that it does not overlap with other sprite (inherited from Drawable)
  stretch(self, dx, dy, size, keepAspectRatio)
Change the size of sprite's image, and rect. (inherited from Drawable)
  uclear(self, surface)
clear sprite and update display (inherited from Drawable)
  udraw(self, surface)
Draw image and update display. (inherited from Drawable)
  unpause(self)
start moving along Path (inherited from Drawable)
  update(self, *args)
(inherited from Sprite)
  _set_position(self, location)
Move sprite to location. (inherited from Drawable)

Class Variable Summary
NoneType dirname
NoneType filenames

Method Details

__init__(self, w=None, filenames=None, dirname=None, flipticks=250, colorkey=(0, 51, 0, 0))
(Constructor)

Load multiple ordered images from multiple files.

By default, each call to move() flips to next image.
Parameters:
w - Screen.Layer to draw in.
filenames - list of files to load if files is a string instead of a list of files, use the string as the name of a directory from which to load all files as images. Sort alpha by file name for ordering.
flipticks - number of ticks to wait between flips

__new__(S, ...)

Returns:
a new object with type S, a subtype of T

flip(self)

switch to next image in sequence

move(self)

set position to next position on path and flip to next image

Class Variable Details

dirname

Type:
NoneType
Value:
None                                                                   

filenames

Type:
NoneType
Value:
None                                                                   

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