MapRGB(SDL_PixelFormat *format) const | PG_Color | [inline] |
MapRGBA(SDL_PixelFormat *format, Uint8 a) const | PG_Color | [inline] |
operator Uint32() const | PG_Color | |
operator!=(const PG_Color &c) const | PG_Color | [inline] |
operator=(const SDL_Color &c) | PG_Color | |
operator=(Uint32 c) | PG_Color | |
PG_Color() | PG_Color | |
PG_Color(const SDL_Color &c) | PG_Color | |
PG_Color(Uint32 c) | PG_Color | |
PG_Color(Uint8 r, Uint8 g, Uint8 b) | PG_Color |