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screen_manager.cxx

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00001 //  $Id: screen_manager.cxx,v 1.3 2003/01/11 19:07:48 grumbel Exp $
00002 //
00003 //  Construo - A wire-frame construction gamee
00004 //  Copyright (C) 2002 Ingo Ruhnke <[email protected]>
00005 //
00006 //  This program is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU General Public License
00008 //  as published by the Free Software Foundation; either version 2
00009 //  of the License, or (at your option) any later version.
00010 //
00011 //  This program is distributed in the hope that it will be useful,
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //  GNU General Public License for more details.
00015 //
00016 //  You should have received a copy of the GNU General Public License
00017 //  along with this program; if not, write to the Free Software
00018 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00019 
00020 #include "load_gui_manager.hxx"
00021 #include "save_gui_manager.hxx"
00022 #include "world_gui_manager.hxx"
00023 #include "screen_manager.hxx"
00024 
00025 ScreenManager* ScreenManager::instance_ = 0;
00026 
00027 ScreenManager::ScreenManager ()
00028   : do_quit(false)
00029 {
00030   load_gui_manager  = new LoadGUIManager();
00031   save_gui_manager  = new SaveGUIManager();
00032   world_gui_manager = new WorldGUIManager();
00033 
00034   current_gui_manager = world_gui_manager;
00035 }
00036 
00037 void
00038 ScreenManager::run_once ()
00039 {
00040   current_gui_manager->run_once ();
00041 }
00042 
00043 bool
00044 ScreenManager::is_finished ()
00045 {
00046   return do_quit;
00047 }
00048 
00049 void
00050 ScreenManager::quit()
00051 {
00052   do_quit = true;
00053 }
00054 
00055 void
00056 ScreenManager::set_gui (int gui_id)
00057 {
00058   switch (gui_id)
00059     {
00060     case WORLD_GUI:
00061       current_gui_manager = world_gui_manager;
00062       break;
00063     case LOAD_GUI:
00064       current_gui_manager = load_gui_manager;
00065       break;
00066     case SAVE_GUI:
00067       current_gui_manager = save_gui_manager;
00068       break;
00069     }
00070 }
00071 
00072 ScreenManager*
00073 ScreenManager::instance ()
00074 {
00075   if (instance_ == 0)
00076     return (instance_ = new ScreenManager ());
00077   else
00078     return instance_;
00079 }
00080 
00081 /* EOF */

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